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NPC Generator

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Advanced [show]


Roger Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy black suit, and sports empty pouches on his belt. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roger was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Joker, Athletic. Bonds: Attractive, Religious, Family, Rich. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Roger Jacobs, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Moss agate (7 gp). Blue quartz (7 gp). Violet garnet (1600 gp).


Social Check DCs


Thomas Copeland, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a black armored body suit, with a simple green line shooting up and back down. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Shy. Bonds: Attractive, Military, Religious. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Copeland, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has black hair. His blue eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Mercenary in town.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Bonds: Adventurer, Job, Poor, Enemies. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Henry Law, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20000 cp. Jasper (70 gp). Rich purple corundum (1500 gp). Alexandrite (800 gp).


Social Check DCs


Raymond Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He has no hair. He has amber eyes and a yellow hat with a tan feather.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Raymond Clare, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is renowned for his bright blue suits and hats. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Nature, Job. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Roger Mitchell, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs

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