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NPC Generator

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Advanced [show]


Roger Huckabee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in violet turtlenecks beneath a yellow coat with green slacks. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Roger hails from a village terrorized by dire rats. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of dire rats

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Enemies, Slave. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Roger Huckabee, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)18 (+4) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Infernal, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40 pp. 1 Darkwood Buckler.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. His hair is red and very short. His hazel eyes peer out from beneath his top green hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Slave. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Simon England, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. Blue quartz (7 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is braided into rings. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Simon hails from a village terrorized by brigands. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Simon's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Mentor, Enemies. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Simon Hale, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a tight fitting grey shirt and pants. His left leg appears badly burned and disfigured. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Selfish. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Kody Brandon, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Gomory Washington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Entrepeneur. Flaws: Shy, Disease, Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Washington, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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