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NPC Generator

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Advanced [show]


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His brown hair is cut short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Persistence, Athletic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Drogo Cooper, Male Human Cleric 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Moss agate (16 gp). Peridot (20 gp). Onyx (20 gp). Alexandrite (1100 gp).


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered black stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Born to a Banker, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Adventurer, Poor, Nature, Family. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Gerard Allerton, Male Human Bard 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 67 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 140 pp.


Social Check DCs


Arnold Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Arnold Compton, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)5 (-3) 11 (+0)14 (+2)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp. Deep green spinel (90 gp). Freshwater pearl (9 gp).


Social Check DCs


Chad Sutherland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a scimitar. His auburn hair is cut short. His thin eyebrows rest above his beady green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the north. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Chad's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Chad Sutherland, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Beggar does. His black hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Miner again; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Remington, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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