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NPC Generator

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Advanced [show]


Raymond Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean black cloak covering his clean studded leather. He has a very tight haircut. His brown unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Miller in town.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Job, Rich. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Kenley, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 40000 cp. Sardonyx (30 gp). Black star sapphire (800 gp). Rose (30 gp). Hematite (8 gp).


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports brown clothing, slightly heavier than average wear. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Wymar hails from a village terrorized by drow. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Enemies, Debt. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Wymar Enfield, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Amber (100 gp). Black pearl (1500 gp). 1 Healer’s kit.


Social Check DCs


Percival Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist, Professionalism. Bonds: Immigrant, Rich. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Percival Atherton, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Old masterpiece painting (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). 4 Acid flasks. 1 Everburning torch. 4 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a bow. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Shy, Secretive, Ugly. Bonds: Rich. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Conrad Brandon, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Miles Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He wears his silver hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Religious, Job. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Miles Huxley, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 5000 cp. 1 Everburning torch. 2 Smokesticks. 1 Everburning torch.


Social Check DCs

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