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NPC Generator

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Advanced [show]


Bertram Spalding, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With a patchy chestnut beard and wild chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Bertram Spalding, Male Human Barbarian 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: Gold and topaz bottle stopper cork (1400 gp). Gold music box (1000 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Allerton, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears bulky tan painted plate armor. He has a very tight haircut. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Patrick was born with his father's beautiful face. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers

Bonds: Guardian, Adventurer, Attractive, Family, Slave. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Patrick Allerton, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 60 pp. Aquamarine (200 gp). Azurite (7 gp). Fiery yellow corundum (700 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Don Home, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is red. His violet eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Flaws: Depressed. Bonds: Attractive, Job, Military, Adventurer. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Don Home, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. Solid gold idol (700 gp).


Social Check DCs


Randal Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He got into the Mayor business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a scribe again

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Randal Yorke, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He got into the Dilettante business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Disease, Addict. Bonds: Poor, Job. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Altham, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs

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