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NPC Generator

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Advanced [show]


Reynard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white coat over a green low-cut shirt, and a broad hat upon his head. His silver hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: He is a Chromatic Dragon in disguise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Reynard Pickering, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Solid gold idol (500 gp). Silver ewer (30 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Tim Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels threatened by others.

Flaws: Ugly, Insane, Shy, Fearful. Bonds: Family. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Tim Skelton, Male Human Fighter 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)4 (-3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jocelyn Rutland, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does, and carries clubs. His hair is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Adventurer and found it very stressful. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Job, Attractive. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Jocelyn Rutland, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)6 (-2) 15 (+2)8 (-1)
Skills Religion +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Blue sapphire (800 gp). White opal (800 gp). Rock crystal (70 gp). 4 Holy water.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich southern family. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Ugly. Bonds: Rich. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Drogo Anderton, Male Human Paladin 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Aldous Marlee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Marlee, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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