Dustin Branson, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: He was raised in a white middle class family as the only child. In his 12th year, his parents were killed by a drow raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: Revenge.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Kyle Budd, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to prove his worth to the world
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
Aldous Rylan, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich eastern family. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to be a laborer again
Ideals: Joker, Gifted. Bonds: Rich, Job, Enemies. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Simon Graham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears baggy white pantaloons and a blue scarf. His chestnut hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful brothel owner made him what he is. He worked as a nervous Engraver and found it very stressful. He has worked as a Engraver like his mother before him.
Motivation: He is unsatisfied with his job; and he loathes his own lifestyle
Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 400 gp.
Roland Milton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 10 years later his spouse died after the birth of his son. Heartbroken, Roland never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Bonds: Job, In love, Religious. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. Golden pearl (120 gp). Black star sapphire (900 gp).
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