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Advanced [show]


Anthony Hornsby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Anthony was raised in a hard working conservative environment. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He then took over the family business and is one of the better Sage for hire.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Anthony Hornsby, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. Azurite (7 gp). Malachite (7 gp). Amethyst (70 gp). Blue quartz (7 gp).


Social Check DCs


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Shirley, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 3000 sp.


Social Check DCs


Henry Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear green tank tops with brown pants. His auburn hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Henry Badger, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)18 (+4) 13 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his black robe and has his greataxe always slung over his shoulder. He wears his hair in dreadlocks. He has violet eyes and a black hat with a tan feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Opinionated, Pacifist, Gifted. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Alex Dalton, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Tattersall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his long red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Randal studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Tattersall, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)5 (-3) 16 (+3)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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