Anselm Conway, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Stableman. His white hair is long and unkept. His thin eyebrows rest above his beady gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Apothecary profession.
History: He was born in the west. He helped his mother out around the business and became quite the natural. He left for the west, certain he would find work there.
Motivation: Further expansion of business; and someone believes him a fraud
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Heward Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a grey and white robe with the hood down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His golden hair is thinning but still full. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Architect, but he was a colossal failure. He has worked as a Bounty Hunter like his father before him.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp.
Theodoric Rodney, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He wears a colorful flower in his blonde hair. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Religious. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp.
Anthony Bentley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, black, dusty cloak. His hair is blonde, silky, and of moderate length. His fierce blue eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the north, but his parents moved at a very young age to the south. Anthony was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Banker. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
William Dryden, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He has wavy silver hair. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp.
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