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Godfrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a sickle. His blonde hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Godfrey was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Godfrey Thorpe, Male Human Bard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Bernard Acton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a colorful flower in his golden hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Hunter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Bonds: Attractive, Enemies, Family, Job, Adventurer. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Bernard Acton, Male Human Cleric 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 60000 cp.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is renowned for his bright violet suits and hats. His chestnut hair, when down, is lengthy. His gray eyes dart from person to person.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to unite with his brother

Ideals: Philantrophist. Flaws: Depressed. Bonds: Nature, Job, Family. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Gerard Byron, Male Human Barbarian 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Alexandrite (800 gp).


Social Check DCs


Ralf Rutland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ralf was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and several ex partners dislike his way of doing things and want revenge

Flaws: Greedy. Bonds: Rich, Attractive, Enemies, Family. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Ralf Rutland, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Lapis lazuli (13 gp).


Social Check DCs


Don Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He is portly but not overly obese. His red hair is thinning but still full. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Bonds: Religious, Rich, Job, Debt. Occupation: Performer

Voice: French accent

Attributes [hide]

Don Clapham, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp.


Social Check DCs

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