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NPC Generator

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Advanced [show]


Dean Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His chestnut hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Brewer. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. He worked as a nervous Brewer and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Insane. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Dean Tewksbury, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His hazel eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Mitchell, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Religion +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 6000 sp.


Social Check DCs


Gilbert Marlowe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Addict, Secretive. Bonds: Rich. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Marlowe, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 sp.


Social Check DCs


Wymar Appleton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a violet and black handkerchief worn on his right side. His brown hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: Wymar was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Nature. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Wymar Appleton, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Chrysoprase (30 gp). Iolite (30 gp). Sard (30 gp).


Social Check DCs


Aldous Gyula, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large grey jacket. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Blacksmith like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Aldous Gyula, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Athletics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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