Adelard Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He keeps his long red hair kept up in a rat tail. He has amber eyes and a brown hat with a green feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Aquamarine (400 gp). 1 Minor magic item.
Gerard Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gerard wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Bloodstone (60 gp). Bloodstone (60 gp). Blue quartz (15 gp). Rose (60 gp).
Trey Colby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born at the edge of vast island. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush, Adventurer, Nature. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Chad Kendal, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, black, dusty cloak. His red hair has been sun bleached extensively. He has a dull look in his amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Flaws: Insomniac. Bonds: Job, Nature, Rich, Family. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
Possessions: 50000 cp.
Theodoric Wesley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan painted combat armor at almost all times. He has wavy blonde hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the east to a Sculptor, Theodoric learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Sculptor job and began his own company from there.
Motivation: To reunite with his absent father.
Ideals: Joker. Bonds: Attractive, Family, Job. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
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