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NPC Generator

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Advanced [show]


Ernest Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is thinning but still full. His fierce brown eyes like to dwell on things.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Born to a Baker, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined, Gifted. Bonds: Poor, Job. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Ernest Harlow, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Chalcedony (40 gp). Hematite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, In love. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Don Walcott, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2000 sp.


Social Check DCs


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is short and auburn. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Dustin was born the youngest of three triplets. In his 13th year, his parents were killed by a dire rats raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Family, Enemies. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Dustin Weld, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points -3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)14 (+2) 13 (+1)4 (-3)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear white pants and tee shirts. He has a small bristly mustache and wavy chestnut hair. He has several tiny opal earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Mason profession.

History: He was born in the north. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Healer for hire.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Bonds: Rich, Job, Immigrant, Religious. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Acton, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His black hair is kept up in a ponytail inside a top hat. His eyes are likewise hazel. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Everard Lindsay, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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