Percival Warwick, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His brown hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Ploughman in town.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: To share knowledge with the world; and retire the richest man in the east
Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Conrad took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Ernest Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He wears his white hair up in a very large beehive style do. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Ideals: Disciplined, Fighting. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Frederick Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is long and black with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes, though not visible through his cowl, are gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Frederick never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Justice. Bonds: Military, Religious, In love, Job. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 73 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Solomon Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is cut short with large spiked bangs in the front. His eyes are hazel and beady.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His father raised him in a mountain cabin. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Fearful. Bonds: Job, Nature, Enemies. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp.
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