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Anselm Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. In his 15th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Radcliffe, Male Human Monk 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 4000 sp. Iolite (20 gp). Blue star sapphire (1000 gp). Lapis lazuli (11 gp). Black pearl (1200 gp).


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and many drow want him driven away

Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Stansfield, Male Human Wizard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a tan and green robe with the hood down. His hair is brown, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Has a crush, Poor. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Godfrey Wentworth, Male Human Cleric 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Alexandrite (1400 gp). Alexandrite (1400 gp).


Social Check DCs


Cory Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with feathered hat. He is bald on top and has large auburn tufts of hair around his ears. He has a dull look in his green eyes.

Personality: Calm and collected, he is a well trained Apothecary. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Barney, Male Human Monk 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Davenport, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has no hair. His eyes are violet and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Drogo Davenport, Male Human Sorcerer 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp.


Social Check DCs

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