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Advanced [show]


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Wymar Hastings, Male Human Sorcerer 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 12000 sp.


Social Check DCs


Aldous Stafford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered mace and tarnished spear as well. His blonde hair is greasy and uncared for. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Miner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, PTSD. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Aldous Stafford, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Small steel mirror. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Peter Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by chocolates. His chestnut hair is long and unkept. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Wellington, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)15 (+2) 8 (-1)10 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp. Obsidian (14 gp). Brown-green garnet (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Flaws: Addict. Bonds: Attractive, Job, Nature, Religious. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Henry Adley, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)7 (-2) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Chad Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries with him a set of sais on his belt, each one with a amber on the hilt. His white hair is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Chad's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Chad Darby, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). 1 Silk rope. 1 Good lock. 1 Small steel mirror. 1 Superior lock.


Social Check DCs

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