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NPC Generator

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Advanced [show]


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His white hair is unkempt and raggedy. This violet eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Blythe, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged -1 / 2d4-4, Grapple -1

Possessions: 100 gp. Chrysoprase (40 gp). Alexandrite (1400 gp). Iolite (40 gp). Silver pearl (150 gp).


Social Check DCs


Thomas Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a black suit. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Thomas Sutherland, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Charles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely white suit with grey socks and a vest with buckled shoes. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Shipwright, Charles learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 3 years.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job, Slave. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Birkenhead, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Giant, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Jade (150 gp). Moonstone (60 gp). Alexandrite (400 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs


Trey Ramsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear white clothing when he does not wear armor. His hair is white and very short. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Ramsay, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Clive, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His white hair is cut short with large spiked bangs in the front. His green eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: The child of a Bowyer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. His childhood dream was to be a Bowyer, but he was a colossal failure. He struck the Painter job and began his own company from there.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Nature, Job, Religious. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Theodoric Clive, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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