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NPC Generator

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Advanced [show]


Percival Winchester, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. His white hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Fortune-teller profession.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Poor, In love. Occupation: Sailor

Voice: French accent

Attributes [hide]

Percival Winchester, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 16 (+3)15 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red tunic with black highlights, and long grey pants that bunch up around his shoes. He has wavy red hair. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Debt. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Guy Atherton, Male Human Sorcerer 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Graham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy brown suit, and a wedding ring on his left hand. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, In love, Military, Religious. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Everard Graham, Male Human Paladin 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green armored body suit, with a simple grey line shooting up and back down, and is pretty ugly. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Aldous hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Aldous Easton, Male Human Warrior 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)18 (+4) 9 (-1)9 (-1)
Skills Athletics +6, Nature +7
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +7

Possessions: 50 pp. Peridot (80 gp). Amber (160 gp). Rhodochrosite (5 gp). Iolite (80 gp).


Social Check DCs


Nicholas Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple green robe with black stripes complete with hood. He has done his best to style his red hair to look like a famous performer. This violet eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Flaws: Hedonist. Bonds: Attractive, Adventurer, Family, Debt. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Ainsworth, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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