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Advanced [show]


Ernest Tenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy tan suit. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves poetry and to teach people poetry more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Artistic, Gifted, Optimist. Bonds: Attractive, Rich, Adventurer. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Ernest Tenley, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 14 (+2)18 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 6000 sp. Freshwater pearl (5 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Trey Tickle, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. He wears his auburn hair up. His eyes are hazel.

Personality: He has always had a great fascination with Human culture. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Aldous Nash, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Blue star sapphire (1100 gp). Black pearl (1300 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Read, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a green and violet robe with the hood down. His blonde hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 8 years old his parents immigrated from the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Read, Male Human Ranger 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Blue quartz (10 gp). Bloodstone (50 gp).


Social Check DCs


Gunter Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His left hand appears badly burned and disfigured. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he is content

Ideals: Justice. Flaws: Ugly, Shy, Disease. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Gunter Pinkerton, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 500 gp.


Social Check DCs

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