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Advanced [show]


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sword. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Gerard Denholm, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp.


Social Check DCs


Robert Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, white, dusty cloak. He sports a long silver beard, and similarly colored long hair. He wears an eyepatch.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered dancing. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Extrovert, Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Robert Tindall, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a robe, a symbol of luck around his neck, and a warhammer on his belt, and his gloved hand is found clutching a warhammer. With a patchy auburn beard and wild auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Don Chatham, Male Human Paladin 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Black pearl (200 gp). Malachite (15 gp). Azurite (15 gp). Violet garnet (200 gp).


Social Check DCs


Lewis Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Insane. Bonds: Military. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Snowdon, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 6 (-2)18 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +6

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Emsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports black clothing, slightly heavier than average wear. He wears a feathered hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Diggory Emsworth, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 8 (-1)12 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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