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Nicholas Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to hide his balding. He has brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Antagonistic. Bonds: Family. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Nicholas Gentry, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)3 (-4)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tan painted combat armor at almost all times. He wears a feathered hat to cover his moderate length silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Impulsive. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Melancon, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, History +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp. White pearl (90 gp). Red spinel (90 gp). Sard (20 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet costume with the symbols of strength on his torso. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ernest was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has achieved small success as a Gardener.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Persistence, Impeccable. Bonds: Attractive, Family, Job. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Bradley, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)16 (+3) 16 (+3)5 (-3)
Skills Athletics +1, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50000 cp.


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his violet robe. He is muscular with a powerful set of arms. His auburn hair is long and unkept. His eyes are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Lance was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Passionate, Gifted. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Barlow, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Crawford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His hair is short and red. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Flaws: Ugly, Selfish. Bonds: Rich, Adventurer, Family, Job. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Crawford, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10 pp. Azurite (7 gp). Chrysoberyl (90 gp).


Social Check DCs

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