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Advanced [show]


Simon Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. He carries with him a set of lances on his belt, each one with a topaz on the hilt. He wears a Stetson hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Simon was left his mother's suit of armor and trained in its use and care. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting, Passionate, Philantrophist. Flaws: Insane. Bonds: Military, Job. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Simon Pinkerton, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Druidic, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: Violet garnet (1200 gp).


Social Check DCs


Richard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered quarterstaff and tarnished mace as well. With a patchy auburn beard and wild auburn hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Richard Livingstone, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Everard Haley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He has a moderate pudge and is not very fit. He has a long chestnut beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: Everard was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the large cave and found the beat up bow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted, Justice. Bonds: Family, Nature, Enemies. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Everard Haley, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a faded coat and loose pants complete with small hat. His right leg appears badly burned and disfigured. His silver hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Wymar Myerscough, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. 3 Thunderstones.


Social Check DCs


Theodoric Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a brown suit, green shirt, and blue tie. His black hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady violet eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Priest

Voice: German accent

Attributes [hide]

Theodoric Van Es, Male Human Ranger 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Banded agate (4 gp). Chrysoprase (20 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs

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