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NPC Generator

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Advanced [show]


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's father didn't care for him much, and the feeling was mutual. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Home, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Roger Colby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Fortune-teller. His brown hair is braided into rings. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the north. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted. Flaws: Ugly, Lazy. Bonds: Adventurer, Debt. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Colby, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Peridot (40 gp). Violet garnet (400 gp). 4 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Balimaar England, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His hair is silver and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Stableman in town.

History: He was born in the south, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To protect his home; and regain custody of his daughter

Flaws: Secretive. Bonds: Family, Job, Immigrant, Guardian. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar England, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. 2 Holy water.


Social Check DCs


Godfrey Cooper, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He wears his brown hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic. Flaws: Depressed, Disease. Bonds: Religious, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Godfrey Cooper, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears baggy black pantaloons and a violet scarf, marred by teas. His auburn hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Ralf Shelley, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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