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Advanced [show]


Reynard Norton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Reynard was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Philantrophist, Pacifist. Bonds: Family, Religious. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Reynard Norton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: Simon was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He would like to get married and retire.

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Simon Gracey, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


John Marston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black coat over a blue low-cut shirt, and a feathered hat upon his head. His long white hair is drawn into a two foot long braid. His gray eyes peer out from beneath his feathered black hat.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Family, Religious, Adventurer. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

John Marston, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Rich purple corundum (400 gp). Black pearl (900 gp). Red-brown spinel (140 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black armored body suit, with a simple blue line shooting up and back down. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Tim Ramsay, Male Human Druid 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His black hair is styled in orderly dreadlocks. This brown eyed easterner is not easily forgotten.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Immigrant, Military. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Lance Kent, Male Human Warlock 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1200 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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