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NPC Generator

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Advanced [show]


Thomas Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has styled his black hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Thomas Weston, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp. Azurite (12 gp). Black pearl (200 gp).


Social Check DCs


Norman Breeden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his long blonde hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Norman Breeden, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 cp. 3 Smokesticks.


Social Check DCs


Hugh Chester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his black robe and has his shortbow always slung over his shoulder. His red hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Baker, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Logical, Impeccable. Flaws: Antagonistic, Addict. Bonds: Nature. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Hugh Chester, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Pacifist. Flaws: Insomniac, Selfish. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Myerscough, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His brown hair is still thick. His eyes are brown and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Shy, Insane. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Norman Stansfield, Male Human Warrior 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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