Hugh Thorpe, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His auburn hair, when down, is lengthy. He has gray eyes.
Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the north, but his parents moved at a very young age to the east. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant, Family. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp. 1 Holy water. 3 Tanglefoot bags.
Trym Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. He sports a long golden beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Trym was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Logical. Flaws: Disease, Hedonist. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Anthony Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a large green jacket. His long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and a strong sense of loyalty to human people
Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Attractive, In love, Nature. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
Justin Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered bow and tarnished lance as well. He has a small bristly mustache and wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Actor. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Justin was raised in a hard working conservative environment. He worked as a nervous Actor and found it very stressful. During his travels, Justin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Justin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Justin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Hematite (10 gp). Violet garnet (600 gp).
Alexandre Ogden, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Architect. He is physically well-built. He sports a flattop hair cut. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: Alexandre was born in the north. At a young age he loved to build and create. Alexandre was born on a far northern island where he grew up under the tutelage of his mother, an expert Architect. He hasn't been sleeping well lately.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Religious, Immigrant, Family. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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