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NPC Generator

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Advanced [show]


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with deerstalker hat. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Ralf Roscoe, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 7 years old his parents immigrated from the west. His childhood dream was to be a Performer, but he was a colossal failure. He became a Assassin soon after.

Motivation: Wants a kiss; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Family, Job, Has a crush. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Trey Reid, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Just what you see.


Social Check DCs


Adam Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a yellow suit, grey shirt, and brown tie. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His eyes are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Adventurer, Military, Has a crush. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Adam Peyton, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His red hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Simon Dumph, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 26000 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Godfrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. He wears a colorful flower in his golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Huckabee, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs

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