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NPC Generator

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Advanced [show]


Theobald Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He is portly but not overly obese. His red hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and he would like to get married and retire

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Has a crush, Mentor. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Theobald Winchester, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a yellow and white handkerchief worn on his right side, and a wedding ring on his right hand. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Bertram was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Shy. Bonds: In love, Attractive, Nature, Family. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Bertram Easton, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 14000 cp. 1 Masterwork studded leather.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing a long, black, dusty cloak. His black hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the west

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Home, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Frederick Lester, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy brown suit. His red hair is lengthy and is close to two feet long. His violet eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Frederick hails from a village terrorized by gnolls. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Frederick Lester, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 68 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)17 (+3) 11 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Black pearl (400 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Alexandrite (400 gp). Sardonyx (80 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is typically in his Fisher uniform. His silver hair is still thick. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his painting dream.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Mitchell, Male Human Expert 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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