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Advanced [show]


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his falchion ready. He has a long golden beard with little hanging trinkets. His green eyes dart from person to person.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Robert Morton, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 42000 sp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Hunter Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up sai and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Hunter Bradley, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears tight fitting clothing which further accentuates his frame. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His relatives are trying to arrange a marriage; and to clean up the streets

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Adventurer, Guardian. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Gentry, Male Human Ranger 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


John Blankley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a grey and green robe with the hood down. He wears his black hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Sage

Voice: Booming voice

Attributes [hide]

John Blankley, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 11 (+0)8 (-1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Adam Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting blue shirt and pants. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Adam Sutherland, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs

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