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Advanced [show]


Reynard Southey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey coat over a pastel low-cut shirt, and a Stetson hat upon his head. He wears a Stetson hat to cover his moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Barber, but he was a colossal failure. He has worked as a Adventurer like his mother before him.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Religious. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Reynard Southey, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 8 (-1)6 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. A small bag of saffron. (70 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Everard Hadlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Everard was born in the south. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Barber. He has worked as a Barber like his father before him.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Everard Hadlee, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 7 (-2)10 (+0)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.


Social Check DCs


Alexandre Marley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, red, dusty cloak. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Ugly, Racist, Antagonistic, Insane. Bonds: Religious, Adventurer. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Marley, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)5 (-3) 7 (-2)9 (-1)
Skills Acrobatics +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Rolf Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple grey line shooting up and back down, and carries bows. He keeps his long silver hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 6 years old his parents immigrated from the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Disciplined. Bonds: Family, Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Rolf Enfield, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)6 (-2) 17 (+3)9 (-1)
Skills Arcana +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Server

Voice: Low range voice

Attributes [hide]

Guy Lester, Male Human Aristocrat 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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