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NPC Generator

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Advanced [show]


William Shipley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, he is not a threatening figure. His white hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

William Shipley, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trey Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has shaved his head bald. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. A gifted student he started as a Courier, but he got bored and became a Mayor. He has worked as a Mayor like his father before him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Sutton, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Theodoric Windsor, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he typically wears yellow cloth garments or leather armor. His hair is long and red with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Addict, Fearful, Insane. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Theodoric Windsor, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Manfred Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, black, dusty cloak. His silver hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Bounty Hunter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Bounty Hunter, Manfred learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered dancing. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Garfield, Male Human Barbarian 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Roland has worked very hard to control his curse. He became a Shipwright soon after.

Motivation: To get a good night's sleep; and to be a sculptor again

Ideals: Disciplined, Joker. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Roland Melancon, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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