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NPC Generator

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Advanced [show]


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now owns his own business.

Motivation: To be a Dyer again; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Persistence. Bonds: Nature, Job, Adventurer. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Percival Kendal, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Shipley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Optimist, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Jocelyn Shipley, Male Human Druid 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 3 (-4)15 (+2)
Skills Animal Handling -1, Athletics +3
Senses Passive Perception 6
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Hugh Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Scribe.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Job, Rich. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Hugh Marley, Male Human Ranger 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)6 (-2) 19 (+4)10 (+0)
Skills Animal Handling +7, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 110000 cp.


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a grey suit, black shirt, and tan tie and is in decent physical shape. His white hair is knotted and matted. His ears are large.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He struck the Hunter job and began his own company from there.

Motivation: His religion dominates his actions; and expand his business

Flaws: Ugly. Bonds: Job, Military, Slave, Religious. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Cory Lindsay, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. His eyes are blue and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Optimist, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Gunter Eastoft, Male Human Fighter 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 80 pp.


Social Check DCs

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