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NPC Generator

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Advanced [show]


Percival Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. His auburn hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Depressed, Shy, Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Shelly, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Amethyst (150 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Diggory Marston, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are passionate and lively.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Diggory hails from a village terrorized by dire rats. In his 12th year, his parents were killed by a dire rats raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and a deep hatred of dire rats

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Diggory Marston, Male Human Monk 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerard Ogden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple green line shooting up and back down. His silver hair is greasy and uncared for. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Ugly, Racist. Bonds: Rich, Mentor. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Gerard Ogden, Male Human Adept 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)18 (+4) 8 (-1)9 (-1)
Skills Arcana +7, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Draconic, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Weaver uniform. With a patchy red beard and wild red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Seamstress profession.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Weaver.

Motivation: Wants to open a new tavern; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Impeccable, Athletic. Bonds: Job, Attractive, Poor. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Bertram Dalton, Male Human Wizard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp.


Social Check DCs


Raymond Yeardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant amber.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He believes the world needs to unite to get rid of orcs once and for all.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He was granted necromantic powers by his dying brother.

Motivation: He would like to get married and retire.

Ideals: Gifted. Bonds: Has a crush, Enemies, Job. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Raymond Yeardley, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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