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Advanced [show]


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. His moppish black hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He got into the Interpreter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Job, Enemies. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Patrick Bentley, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Hematite (15 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. His hair is black and curly. His brown eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Extrovert, Impeccable. Bonds: Rich, Attractive, Nature, Job. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Ashley, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 10 (+0)16 (+3)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Gomory Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with pastel highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His blonde hair is thinning but still full. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with writing.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Artistic, Fighting. Flaws: Ugly, Mundane, Secretive. Bonds: Rich. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Gomory Harlow, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gerald Hayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He very much looks the part of a Fortune-teller, marred by teas. He wears a top hat to hide his balding. His blue eyes peer out from beneath his top black hat.

Personality: Calm and collected, he is a well trained Fortune-teller. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fortune-teller.

Motivation: To unite with his brother; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Gerald Hayden, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Dustin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: Dustin was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Attractive, Family. Occupation: Barrister

Voice: French accent

Attributes [hide]

Dustin Beckwith, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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