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Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His whole body is exceptionally muscular. His brown hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Map Maker, who enjoyed hunting, Drogo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the large cave and found the beat up sword and armor he uses now. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Chester, Male Human Warlock 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 80 pp. Lapis lazuli (10 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Mercenary and found it very stressful. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Family, Job. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Everard Lancaster, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 4 (-3)17 (+3) 12 (+1)6 (-2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love.

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Don Chatham, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his dagger always slung over his shoulder. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Cory studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Human compassion.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Enemies, Job. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Axton, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Good lock. 1 Disguise kit.


Social Check DCs


Guy Paxton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His auburn hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He struck the Barkeep job and began his own company from there.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Guy Paxton, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs

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