Balimaar Presley, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears professional attire. He has shaved his head bald. His eyes are a pleasant brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He now owns his own business.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to work out more often
Ideals: Athletic, Philantrophist, Fighting. Bonds: Attractive, Job. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 cp. Peridot (80 gp). Rich purple corundum (500 gp). Freshwater pearl (12 gp). Pink pearl (50 gp).
Don Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear green tank tops with black pants. He has a penchant for wearing a ring with an oversized jet on his right hand. His golden hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Don was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. Coral (160 gp). Azurite (16 gp). Blue sapphire (1400 gp).
Rolf Darby, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He is portly but not overly obese. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Expand his business.
Flaws: Terse, Hedonist. Bonds: Rich, Job. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate. 1 Breastplate. 1 Chain shirt.
Trym Jacobs, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His red hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his green eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Aldous Barton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He typically wears tan cloth garments or leather armor. His hair is red and curly. His eyes are likewise violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered poetry. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Attractive, Mentor. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.
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