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NPC Generator

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Advanced [show]


Rolf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan tunic with black highlights, and long tan pants that bunch up around his shoes. He has styled his golden hair well, parting it to the right. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: Rolf hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Bonds: Enemies, Religious, Rich. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Rolf Winterbourne, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (500 gp). Tourmaline (40 gp).


Social Check DCs


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His tied-back hair is white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Entrepeneur, Optimist, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Gunter Ogden, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Guy Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his silver hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Locksmith; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Greedy, Insane. Bonds: Has a crush. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Brixton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. He keeps his black hair in a flapper bob. This green eyed westerner is not easily forgotten.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: When he was but 3 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of drow.

Ideals: Persistence. Bonds: Attractive, In love, Enemies, Immigrant. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Wymar Garfield, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Marlee, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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