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Advanced [show]


Anthony Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with Stetson hat. His hair is chestnut and very short. His brown eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Anthony hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Sharps, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. Amethyst (120 gp).


Social Check DCs


Ralf Wordsworth, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. He has gleaming, smiling blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Detective.

Motivation: To be a Junk Dealer again.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Ralf Wordsworth, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His chestnut hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trym was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. During his travels, Trym and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trym discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trym fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To clean up the streets.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Poor, Guardian. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Trym Bradly, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Eye agate (10 gp). Rose (70 gp). Hematite (10 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Richard Kinsley, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: Gifted from a young age, Richard studied abroad. Richard was born on a far western desert where he grew up under the tutelage of his father, an expert Bellfounder. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant, Has a crush. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Richard Kinsley, Male Human Warrior 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his mace. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Winterbourne, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20000 cp.


Social Check DCs

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