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Advanced [show]


Nicholas Digby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His white hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Bonds: Poor, Military, Religious, Mentor. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Nicholas Digby, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His skin is also unnaturally pale. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Theodoric Rodney, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)5 (-3) 13 (+1)8 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Flaws: Disease, Selfish, Ugly. Bonds: Rich, Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Anthony Marlee, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 300 gp. 3 Alchemist’s fire. 4 Holy water. 3 Acid flasks.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered sickle and tarnished trident as well. His golden hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Mentor, Rich. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Trey Washington, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Stealth -1
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.

History: Born in the north his family was never financially stable. Everard was born on a far northern island where he grew up under the tutelage of his father, an expert Healer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Everard Clayton, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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