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NPC Generator

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Advanced [show]


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. With a patchy brown beard and wild brown hair. He has gleaming, smiling green eyes.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Mentor, Poor. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Gunter Hornsby, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He invites people to come help in his community garden.

History: He was born into a rich family. Gerald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich, Religious. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Gerald Astley, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light tan in addition to tight pants. His black hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Tim hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: Retire the richest man in the north; and many illithids want him driven away

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Enemies. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Tim Van Es, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. Fire opal (1300 gp). Rhodochrosite (4 gp). Blue star sapphire (1300 gp).


Social Check DCs


Anselm Wallace, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. He sports a long red beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: Anselm was born in the east. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Gifted, Persistence. Bonds: Attractive, In love, Enemies. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Wallace, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has black hair. His face is covered beneath a completely black helmet.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and revenge

Ideals: Extrovert. Flaws: Addict. Bonds: Family, Religious, Enemies. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Walpole, Male Human Expert 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 7 (-2)10 (+0)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Aquan, Infernal, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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