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Advanced [show]


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and beady.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly, Insane, Mundane. Bonds: Family. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Drogo Bentham, Male Human Paladin 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His chestnut hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Military, Family. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Adelard Asheton, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Gunter studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and to be a servant again

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Rich, Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Gunter Stansfield, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Golden pearl (120 gp). Jet (120 gp).


Social Check DCs


Peter Colton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears skinny pants and wears a blue and violet robe with the hood down. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to be a mercenary again

Flaws: Shy. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Peter Colton, Male Human Adept 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Hubert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hubert was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Hubert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He loathes his own lifestyle; and regain custody of his daughter

Ideals: Justice. Flaws: Depressed. Bonds: In love, Family, Rich. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Hubert Brownrigg, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp.


Social Check DCs

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