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NPC Generator

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Advanced [show]


Shane Riley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Shane hails from a village terrorized by dire rats. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and many dire rats want him driven away

Flaws: Shy. Bonds: Family, Enemies, Immigrant. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Shane Riley, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small forest village. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Butcher.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Bonds: Job, Nature, Rich, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Geoffrey Kensley, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Soames, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Soapmaker, Hugh learned a great deal about his mother's area of expertise. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Soapmaker.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Optimist. Bonds: Adventurer, Job, Military. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Hugh Soames, Male Human Monk 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Auran, Aquan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 1600 gp. A roughly beaten golden orb (160 gp). Solid gold idol (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Trym Payton, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Charles Melancon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He sports red clothing, slightly heavier than average wear. His black hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Charles studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Bonds: Attractive, In love, Adventurer. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Charles Melancon, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 sp. Hematite (9 gp). Malachite (9 gp). Amber (40 gp). 3 Tanglefoot bags. 4 Holy water.


Social Check DCs

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