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Advanced [show]


Patrick Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large white mantle and cape that has been intricately interwoven into his green robe. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. In his 16th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge.

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Nature, Enemies. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Patrick Melancon, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Star rose quartz (20 gp).


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting brown shirt and pants. His white hair is kept up in a ponytail inside a broad hat. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Antagonistic, Racist, Mundane, PTSD. Bonds: Family. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Bertram Hadlee, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He has dyed his greying red hair a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Further expansion of business; and many goblins want him driven away

Flaws: Racist. Bonds: Attractive, Enemies, Job, Nature. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Adam Blythe, Male Human Barbarian 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Raymond Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Tailor. His hair is white and curly. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Raymond Kensley, Male Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 9 (-1)17 (+3)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +2

Possessions: 400 gp. Banded agate (7 gp). Red-brown spinel (150 gp). Deep blue spinel (1200 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a axe on his belt. He wears his chestnut hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Miner business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Forgetful, Disease. Bonds: Job, Adventurer. Occupation: Miner

Voice: American accent

Attributes [hide]

Alex Hayley, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)6 (-2)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Aquamarine (300 gp).


Social Check DCs

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