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Advanced [show]


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel shirt with thin tan vertical stripes and blue pants. He is bald on top and has large red tufts of hair around his ears. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: When he was but 8 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Flaws: Ugly, Secretive, Addict. Bonds: Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Heward Deighton, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Jocelyn Tickle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light black in addition to tight pants. He has a long golden beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Mercenary, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He left for the north, certain he would find work there.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant, Enemies. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Jocelyn Tickle, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Red garnet (50 gp). Obsidian (4 gp). Pink pearl (50 gp).


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his trident. His hair is chestnut and very short. His ears are large.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of illithids once and for all.

History: He comes from a rich southern family. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Anselm Harrington, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Alexandre Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Slave. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Alexandre Livingstone, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1100 sp.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He is physically well-built. He has wavy chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. He worked as a nervous Painter and found it very stressful. He has worked as a Painter like his mother before him.

Motivation: To end his boredom.

Ideals: Disciplined. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Trym Stanton, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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