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NPC Generator

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Advanced [show]


Jocelyn Hastings, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is long and blonde with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against gnolls

Ideals: Logical. Flaws: Insane, Shy, Selfish. Bonds: Attractive. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Jocelyn Hastings, Male Human Rogue 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 18 (+4)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1200 gp. Red spinel (110 gp). Rhodochrosite (15 gp). Hematite (15 gp). Alexandrite (900 gp).


Social Check DCs


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Family. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Birkenhead, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears bulky blue painted plate armor. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Anthony hails from a village terrorized by dire rats. In his 18th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Anthony Wellington, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 18 (+4)7 (-2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His hair is long and white with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves singing and to teach people singing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Slave, Immigrant. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Nicholas Northcott, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Gilbert Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the south. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Pacifist, Gifted. Bonds: Family, Enemies. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Gilbert Walpole, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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