Adam Churchill, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey armored body suit, with a simple blue line shooting up and back down. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Simon Huckabee, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde and very short. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Manfred Quinton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears skinny pants and wears a pastel and white robe with the hood down. His hair is brown, silky, and of moderate length. His violet eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Azurite (7 gp). Blue star sapphire (1400 gp). Chalcedony (60 gp).
William Nash, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man is dressed in earthy colors with a red and green handkerchief worn on his left side. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Nature, Slave, Family. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. 1 Minor magic item.
Geoffrey Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He is portly but not overly obese. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many brigands want him driven away; and revenge
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
