Diggory Kitchur, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Seamstress. His black hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Expand his business.
Flaws: Ugly, Hedonist. Bonds: Rich, Job, Religious, Enemies. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Odo Snowdon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is long and white with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Butcher business at a young age. A gifted student he started as a Engraver, but he got bored and became a Butcher. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his old friends; and to be a engraver again
Flaws: Secretive. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.
Gerard York, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear flannel. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Apothecary, but he got bored and became a Actor. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Logical. Flaws: Racist, Insane. Bonds: Job, Adventurer. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Crowbar.
John Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and black robe with the hood down. He has shaved his head bald. His thin eyebrows rest above his beady hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Dyer for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Job. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp.
Roger Everly, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 7000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A silver and pearl hairclip (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!

