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Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and red. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a Laborer, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Kyle Eastoft, Male Human Bard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 18 (+4)9 (-1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp.


Social Check DCs


Randal Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the old dungeon and found the beat up sword and armor he uses now. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Randal Lindsay, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 6 (-2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing a long, brown cloak. His left hand appears badly burned and disfigured. He has a very tight haircut. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Adventurer business at a young age. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: To be a Barkeep again; and he is greedy

Flaws: Sensitive, Secretive. Bonds: Job, Family, Rich. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Livingstone, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trym hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Ugly. Bonds: Poor, Enemies. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Deighton, Male Human Bard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 6000 sp. Freshwater pearl (7 gp). Rock crystal (30 gp). Violet garnet (1400 gp).


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Gilbert Kensley, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs

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