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Advanced [show]


Randal Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. This amber eyed northerner is not easily forgotten.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born in the north. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Beggar

Voice: German accent

Attributes [hide]

Randal Birkenhead, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Obsidian (6 gp). Azurite (6 gp).


Social Check DCs


Guy Van Es, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Flaws: Racist, Fearful. Bonds: Attractive, Slave, Rich. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Guy Van Es, Male Human Bard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Winchester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He has wavy white hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He works hard and plays hard.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Winchester, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp. Moonstone (80 gp).


Social Check DCs


Ralf Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Ralf Hampton, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Investigation +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Drogo was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Persistence, Fighting. Flaws: Insane, Lazy. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Drogo Fulton, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs

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