Arnold Skelton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with feathered hat. He wears a feathered hat to cover his moderate length golden hair. His fierce blue eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.
History: Arnold was raised in a hard working conservative environment. He dropped out of school before completing his studies. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 33000 sp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp).
Nicholas Dalton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long golden hair kept up in a rat tail. His violet unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Artistic, Joker. Flaws: Disease, Mundane. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
Possessions: 4000 sp. White pearl (80 gp). Chrysoprase (80 gp). 1 Simple lock.
Hunter Perry, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair down. His blue eyes dart from person to person to random spaces in the air.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Fighting, Gifted. Bonds: Enemies, Family. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Gerald Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing a long, brown, dusty cloak. His top hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He is unsatisfied with his job; and he has a crush on the local architect
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 15000 cp.
Adam Lindsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear blue tank tops with black pants. He has moderate length golden hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of illithids once and for all.
History: Adam was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He then took over the family business and is one of the better Tanner for hire.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Job. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
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